Posts Tagged ‘read and respond’
A Gaming Curriculum: Feedback and the Internet Argument
I’ve had this post brewing since the last Gaming Curriculum entry – and what a long time ago it was! – when we talked about behaviour management, and how you, the blogger/gamesmaster/gamer-about-town can get people to do something constructive. It’s been sitting around since then and recently I’ve come across more and more motivation to actually write it up and get it out there.
Have you ever come across someone who’s just wrong? Aggressively, thick-with-authority wrong, intoning blatant falsehoods and obvious misconceptions with the weight of holy writ?
Have you ever told them they’re wrong?
Has that ever resulted in an Internet fight?
Have you ever considered that that might not be their fault?
Today I’m here to help you to not start Internet fights. Or actual ones. Maybe.
Warmachine: Picking The Bones (inc. Read And Respond to YTTH)
“Oh, it’s you. Where the hell have you lot been? I could have done with you last week, y’know…”
“We’ve been to SmogCon, Von! Mr. Bandwagon took us to see the world!”
“My models get to go to more events than I do. *sigh* At least tell me you won him some games or something.”
“Well, he did take us for Goreshade’s feat, so…”
I may have given the impression that I am somewhat down in the dumps as regards Warmachine at the moment. Part of that is that there have been a few rough months where even the £5 to get to the Darklords after work and have some sort of pre-club evening meal has been beyond my pocket, and part of it is that without regular practice, I’m becoming frankly terrible at the game, to the point where I can’t enjoy being beaten (by a skilled opponent) because I’m too busy losing (to my own inadequacies).
Read And Respond: Warhammer 39,999 and Not Playing Games
In the comments to this I Do Not Play 40K post, Rob at Warhammer 39,999 asked me a Question.
Have you given any thought as to whether your interest is finally waning (And perhaps you’re “done” with warmachine), or maybe it’s just a slightly longer than normal cycle?
I’ve definitely been giving it thought, if only because there’s so much Warmachine stuff and it’s making packing for the house move inefficient, plus so much of it is just collecting dust. Now, the following post is me putting those thoughts down into words and thinking aloud. It may not be organised, it may not be logical, it may not even be correct. Please bear that in mind.
Read And Respond (+ JOESKY Tax): Cobblestone Chaos: Philosophy and Games
Cobblestone Chaos: Philosophy and Games: SVC II.
Infamous’ post starts so well; I wish I’d thought of the word ‘Romantic’ when I was trying to describe the difference between RPGs and wargames, and I could agree harder with him on the player/character skill divide (GMs of the world, please don’t stop games just because “someone’s character wouldn’t have known that” – advance the game by asking them HOW their character knows that. Players, take that as a means to advance and not a coded “you have done something I disapprove of”). But as he gets into talking about the problems that seasoned wargamers have with playing RPGs, though, some rhetoric comes up that puts FLAMES ON THE SIDE OF MY FACE.
FLAMES ON THE SIDE OF MY FACE do not make for happy, constructive discussion of games, but now that they’ve gone down a bit, let’s see if we can’t unpick some game-breaking assumptions.
Meta Gaming: Gamers, Privilege and the Matter of Heinrich Kemmler
I’m breaking the only-every-three-days rule because this post, this conversation, is probably more important than my arbitrary meta-rules about when I do and don’t blog. I’m posting it here because 1300 words is far too long for a comment thread in my opinion.








